Senior Programmer - Game Systems - UK Hybrid
Contract or Temp
United Kingdom
United Kingdom
TBC
Programming and Development
1535392
01-10-2024 06:18 PM
Senior Programmer - 12 month contract
We are a multi-award winning game developer with a history of creating outstanding games. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for an experienced Senior Programmer to join our Game Systems team.
Key responsibilities:
• Devise and deliver the technical design and implementation of various features such as those related to progression, narrative and in-game resource systems.
• Collaborate closely with game system designers and the QA team to identify
pragmatic solutions to creative challenges.
• Champion best practice and support other team members to help maximise
everyone’s potential.
Requirements:
• Previous experience implementing and debugging multithreaded real-time
systems at a Senior level or above, within a cross-disciplinary production
environment.
• Excellent C and C++ skills, with ability to write readable and maintainable code.
• Strong appetite to collaborate with other disciplines to explore solutions.
• Motivation to support the growth of less experienced members of the team.
• Flexibility to adapt effectively to new challenges as they arise.
• Good written and verbal communication skills.
• Proactive, pragmatic and collaborative approach to problem solving.
We are a multi-award winning game developer with a history of creating outstanding games. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for an experienced Senior Programmer to join our Game Systems team.
Key responsibilities:
• Devise and deliver the technical design and implementation of various features such as those related to progression, narrative and in-game resource systems.
• Collaborate closely with game system designers and the QA team to identify
pragmatic solutions to creative challenges.
• Champion best practice and support other team members to help maximise
everyone’s potential.
Requirements:
• Previous experience implementing and debugging multithreaded real-time
systems at a Senior level or above, within a cross-disciplinary production
environment.
• Excellent C and C++ skills, with ability to write readable and maintainable code.
• Strong appetite to collaborate with other disciplines to explore solutions.
• Motivation to support the growth of less experienced members of the team.
• Flexibility to adapt effectively to new challenges as they arise.
• Good written and verbal communication skills.
• Proactive, pragmatic and collaborative approach to problem solving.
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