Senior / Lead VFX | 2D Animation | Fully remote | Barcelona
Permanent / Full Time
Spain
Europe
DOE
Art and Animation
1579824
14-02-2025 04:13 PM
Job Title: Senior or Lead VFX Artist
Location: Barcelona
Work Type: Onsite / Hybrid
Open to employ to a local or B2B contract outside of Spain within Europe.
We are seeking a Senior or Lead VFX Artist to come join our brand new studio based in Barcelona to support our big client, working on two vibrant and stylized movie IP's. The style blends 2D animation and traditional VFX pipelines.
As the Senior or Lead VFX Artist, you will play a crucial role in crafting the visual effects of the game and will be instrumental in leading the way for the future of action games on mobile. Working closely with other artists, you will create stunning VFX assets that will captivate players. This opportunity will give the opportunity to build your own VFX team!
Key Responsibilities:
Location: Barcelona
Work Type: Onsite / Hybrid
Open to employ to a local or B2B contract outside of Spain within Europe.
We are seeking a Senior or Lead VFX Artist to come join our brand new studio based in Barcelona to support our big client, working on two vibrant and stylized movie IP's. The style blends 2D animation and traditional VFX pipelines.
As the Senior or Lead VFX Artist, you will play a crucial role in crafting the visual effects of the game and will be instrumental in leading the way for the future of action games on mobile. Working closely with other artists, you will create stunning VFX assets that will captivate players. This opportunity will give the opportunity to build your own VFX team!
Key Responsibilities:
- Create and Lead: Design and manage real-time VFX, shaders, and particle systems using tools like Spine, Niagara, Unity VFX Graph, and custom solutions.
- Collaborate: Collaborate with design, art, and programming teams to align VFX with the game's style and quality, define VFX needs, and integrate them into the game engine.
- Optimization: Ensure VFX perform well across all platforms by optimizing them using profiling tools in Unity.
- Shader Development: Develop shaders to enhance the game's visual quality.
- Team Leadership: Guide and mentor a team of VFX artists, sharing best practices and helping them improve their skills.
- Stylized VFX Creation: Lead the creation of stylized visual effects that align with the game’s artistic vision, from initial concept to final implementation.
- Quality & Performance Balance: Maintain high visual quality while ensuring effects are optimized for performance across platforms.
- End-to-End Involvement: Be part of the entire VFX process, from early design to final integration in the game.
- Real-Time VFX Creation: Strong experience with particle systems, shaders, and real-time visual effects.
- Scripting Skills: Skilled in scripting languages such as Python, C#, or other relevant technologies for VFX automation and enhancement.
- Profiling & Optimization: Solid understanding of profiling and optimizing VFX for performance in Unity.
- Pre-rendered & Real-Time FX: Experience with both pre-rendered VFX and real-time effects as required.
- Game Engines & Pipelines: Strong understanding of game engines, art pipelines, and modern tools.
- Stylized VFX: Proven experience in creating high-quality, stylized visual effects, backed by a strong portfolio.
- Mentorship: Experience in mentoring a VFX team, maintaining high standards of quality and performance.
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