Technical Sound Designer

Permanent / Full Time
UK
USA
DOE
Art and Animation
1534576
25-06-2024 04:35 PM
We are seeking a talented and highly-motivated Technical Sound Designer to help bring a brand-new AAA multiplayer game to life. This is a unique opportunity to help deliver a high-quality, culturally-impactful audio experience for one of our first games in an emerging gameplay-diverse genre.
We are an ambitious team that is passionate about creating a memorable and meaningful immersive experience. We deeply value the positive team culture that we're building together. We're seeking like-minded colleagues with an inclination towards excellence, self-motivation, and teamwork.

Core Responsibilities:
  • Work closely with the audio director and design team to conceptualize, prototype, build, and maintain effective audio systems that support the experiential and narrative pillars of our game.
  • Problem-solve and devise creative solutions to complex challenges that can arise within interactive audio.
  • Edit and implement a wide range of high-quality sound assets.
  • Collaborate with other teams, maintaining excellent standards of communication.
  • Perform audio playtests, performance profiling, bug-fixing, and optimization.
  • Contribute as a key stakeholder in designing and managing sound prioritization systems.
Our ideal candidate possesses:
  • 3+ years experience as a Technical Sound Designer, preferably with high-quality online multiplayer games.
  • Expertise with Unreal Engine (including Blueprint), Wwise, and other industry-standard audio technologies.
  • Strong abilities with game audio concepts, workflows, and technical sound design best practices.
  • Experience creating and optimizing UE Blueprints.
  • Proficiency in visual programming and scripting languages.
  • Experience creating scripts for Reaper using Python, Lua, or EEL.
  • Experience coding in C++ or C#.
  • Solid understanding of spatial audio concepts in gaming and related technologies.
  • Experience with HDR (high dynamic range) mixing techniques.
  • A keen focus on product quality and supporting player clarity, feedback, and experience.
  • Proven capability in sound design and content creation.
  • An inclusive, communicative, and collaborative mindset; we are a distributed development team.
  • Adaptive growth mindset and a passion for solving complex problems with other people.
  • Advanced profiling experience in middleware to identify and troubleshoot audio issues.
Bonus qualifications:
  • Experience designing, implementing, and maintaining interactive music systems.
  • Experience assessing and implementing in-game acoustics solutions.
  • Experience working with outsource or contractors.
  • Knowledge of 3rd party audio tools and add-ons used in AAA games.
  • Engine-native approaches such as UE Metasounds.
  • Strong portfolio/reel that demonstrates relevant experience in technical sound design in games.

Benefits Package

Flexible working policy
Bonus scheme
Annual salary reviews

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